This last weekend, I participated in yet another Dogme48 even, again this time arranged by the Chromanaut team.
For those that arent familiar with the Dogme48 concept, its fairly simple: You get 48 hours to make a competition level entry from start to finish. There are no rules on what project you chose, that is intirely up to you. It is however advisable, that you chose something different from what you paint normally. The point is to try and see if we can push some bounderies and of course inspire and learn from eachother.
For this even I chose to do the Garro model from Forgeworld. While is is nothing new for me to paint GW/Forgeworld models, its been a very long time since I painted spacemarine armor, and I also wanted to try out a metal technique on a larger scale. So, there are some progress pictures of both mine and some of the other participants projects. The finished result comes later.
About to begin:
Out of the box and prepped for painting:
First layers: Metal via airbrush + gold and black from brush :
Shading and highlighting all over, the long process helped a great deal by the old expert, Tue Kaae: